Commando Games Get a New Target — Bin Laden Compound
Mot kids-these-days have played shoot-em-up games on their game consoles. Not the kind where you’re shooting at dragons and monsters who are attacking innocent maidens, but the kind where your enemy is human and they’re also gunning for you. Taking technology developed for the Hollywood movie industry and combining it with the best of Seal Team 6 strategies, a new real-life game has been developed.
It hasn’t even been three weeks since a team of Navy SEALs killed bin Laden. But defense giant Raytheon and Motion Reality, the motion-capture studio that helped create many of your favorite movies and videogames, have already modeled a simulation on the historic raid. Naturally, they’re debuting it at the 2011 Special Operations Forces Industry Conference, a gala of elite warriors and the military contractors catering to them.
McLaughlin might bring a slightly different flair to the training, however. A former academic and sci-fi enthusiast, McLaughlin started Motion Reality in the 1980s, strapping sensors on people to realistically digitize their movements. Sub-Zero’s sliding kick from Mortal Kombat? That was the result of McLaughlin licensing his software to Acclaim. More recently, his sensors enabled all three Lord of the Rings films, plus Polar Express, King Kong and Avatar.
Read the Full Story at Wired.com
- Bin Laden Compound Now a Virtual Training Ground for Commandos (wired.com)
- Eye Spy: Monocle Gives Commandos Drone Vision [War] (gizmodo.com)
- Disney trademarks “Seal Team 6” (cbsnews.com)